dialogue / maptutorial-text-1
We're not just flying around aimlessly, we're always heading towards one star or another. This is what the standard interface of a new star looks like: an epic outer space adventure condensed into a text event. Or sometimes a special shop, since they sell all sorts of contraband out here. Just remember: the map is where you get free stuff! Like this. Here, 50 units of fuel for you!
We're not just flying around aimlessly, we're always heading towards one star or another. This is what the standard interface of a new star looks like: an epic outer space adventure condensed into a text event. Or sometimes a special shop, since they sell all sorts of contraband out here.
Just remember: the map is where you get free stuff! Like this. Here, 50 units of fuel for you!
[ no bound art ]
[ no bound art ]
No localized description in this delivery
Build 25629693 / 2026-10-28
Decoded values
Extracted file values, not verified gameplay outcomes
Not decoded
Extracted references
No relationships recorded in this delivery
Source record
- name key
- Dialog.MapTutorial.Text.1
- description key
- Not decoded
- binding
- none / none
no media bound
Art provenance
No bound art
Animation takes: current extraction delivery / original dimensions and timing
Parts are shown separately / no reconstructed composite or gameplay simulation
HullRupture_Data/resources.assets / bansheegz_database
Raw values use extraction field names and units. A resource unit is an identifier, not a converted quantity. Empty values stay unknown.