dialogue / spyonboard-text-1-1
As the humans obediently move through the scanner, the ship's cameras catch a flash of movement in your nanobot generator. It's unclear where exactly the imposter is hiding in there, but now the module is producing additional random resources along with nanobots! So why bother catching the imposter? They can stay.
As the humans obediently move through the scanner, the ship's cameras catch a flash of movement in your nanobot generator. It's unclear where exactly the imposter is hiding in there, but now the module is producing additional random resources along with nanobots! So why bother catching the imposter? They can stay.
[ no bound art ]
[ no bound art ]
No localized description in this delivery
Build 25629693 / 2026-10-28
Decoded values
Extracted file values, not verified gameplay outcomes
Not decoded
Extracted references
No relationships recorded in this delivery
Source record
- name key
- Dialog.SpyOnBoard.Text.1.1
- description key
- Not decoded
- binding
- none / none
no media bound
Art provenance
No bound art
Animation takes: current extraction delivery / original dimensions and timing
Parts are shown separately / no reconstructed composite or gameplay simulation
HullRupture_Data/resources.assets / bansheegz_database
Raw values use extraction field names and units. A resource unit is an identifier, not a converted quantity. Empty values stay unknown.